Changelogs
Changelog 1.6.0 (04/05/2023)
-Adjusted to work with new Dodges-community host
-The webbrowser control based on IE 6 was changed to a webbrowser based on firefox (this to make the shoutbox work)
-Added a new third party shoutbox
Changelog 1.5.1 (02/14/2023)
-added Dark Theme
Changelog 1.5.0 (10/31/2021)
-added function to download maps automatically(only works with tadmin or map_id_tool servers)
-fixed unhandled exception when loading server list
-French language added thanks to blannick translations
-improvements to the server list to make servers with players more visible
-added function that shows if the server has the tadmin or the map_id_tool
-added function to auto update to new versions of the Server Browser
-The events section was changed and improved thanks to Dodge
Changelog 1.4.4
-Added detection of servers with PB
-Added detection of servers with the map_id_tool mutator
-Added functions to show more information about the servers
-Added an installer
Changelog 1.4.3
-improved and optimized for multiple servers that work from one ip
-added the function to obtain the name and md5 code of the map from tadmin servers
-improved the Favorites Tab
Changelog 1.4.1
-Added function to download the map of the selected server (thanks to dodges-community.net)
Changelog 1.4.0
-Fixed the problem of adding more than one server with the same IP to favorites
-changed to work with the Dodge website again
-changed the shoutbox
-Fixed the problem of launching the game and it connects to a previously selected server
-Improvements to the new version detection system
-Added ability to autodetect the ArmyOps.exe file*
Changelog 1.3.0
-Added a new Shoutbox
-Added a events section
-Added support for https
Changelog 1.2.2
-Changed the AA2.8.5 Server Browser programming to
work with the dodges-community.net page
-Changed the Shoutbox code to works with the
dodges-community.net page
Changelog 1.2.1
-Added the capacity to forces the game to "Remember
login"
and "Automatically loging".
This is to avoid that when changing the server
map the game does not connect
to the new map due to a blank username error.
-Changed the shoutbox load to load
after sending requests to the servers. this is to avoid iterference
-fixed the problem of closing an AA server
previously opened when closing the browser.
-Added help file in korean thanks to UtE
Changelog 1.2
-Added Dutch, German and Korean language thanks to
Chevy and UtE
-Added full support to reconigze domain names (for
those who want to run an
online server with dynamic IP)
-Added the option to run a server in the CMD
-Added the capacity to remeber the last server setup
when creating a LAN server
-Added detection and listing of "LAN servers"
created with the
browser or the traditional way
-Changed waiting time to 10 seconds to load
the backup list, when the chevy website does not respond.
-Added a Favorites Tab to add servers that do not
appear in the list
-Added options to configure the screen resolution
of the game
-Changed shoutbox to show a clock with a
reference time
-Removed automatic detection of the rapidfire
server(is no longer necessary due to the ability to recognize domain
names)
Changelog 1.1
- Added a server backup list
- Improved software boot to prevent servers in red
- Added support for English and Spanish language
- Added automatic detection of the ip of the
rapidfire
server
- Added support for creating a LAN server